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“Anyone who is sane would not read this.” -The5thPentagonMade |
TRANSCENDENTALLY IMPOSSIBLE |
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Eviscerating is transcendentally impossible. This indicates that it is defined to go beyond all forms of all known concepts, including but certainly not limited to: properties, advantages, reasonings. May God have mercy on you if you attempt any difficulty in this classification. This goes from Mania to Uncomputable. |
"Dam my brain got burnt into flames doing the first step" - TheGalagola on Aleph-Math's page. |
Evisceration is a transcended difficulty, far beyond our understanding. Even an electron is so chaotic, the mind would explode. Thinking you could do a jump, glitch, wrap, or whatever else would give such unrecoverable psychological damage, that it'd be undefinable.
Before reading more, you gotta understand that Superreality is already an undefinable difficulty breaking literally everything imaginable and beyond. Anyways, this unfathomable difficulty lies in the Class 30, the antepenultimate class from the end, between the limitlessness "Class 31" and "The Ordinals". I have you know that
Spinning Skull is even worse than this is.
This indecipherable page was created by Bryanjr4474 on the day of May 23rd of 2023. Without any sub-difficulties, thankfully (because of this difficulty being one), this has never been removed, revived, revamped, or any of that. It is also not in any chains, has no variants, and no chance of you beating this.
The thought of even doing this with hacks is absurd. Not even the best hacks can withstand teleporting Ω's of studs in seconds, or doing ω's of jumps with an indefinite amount of lava spinners, or beating low Class 30 difficulties in 10's of seconds. Even paying decillions (1033s) of dollars will not even be enough for the Logically Impossible range. The though of using TAS is even worse, the ability of doing an absolute infinity stud jump while going back frames, would take until the universal collapse just to do the tiniest quark of this.
Icon[]
Icon representation soon
Catches[]
...
- All viruses have automatically been installed on your computer, so all visual viruses are here too.
- You're running at 1 frame per 1010100 millenia.
- Every 10-256 seconds you get a closable ad, whether its scams or fortnite codes.
- Every 10-186 seconds you get a roblox buy item pop-up.
- A random website opens every 10-221 seconds.
- Disappearing gameplay does not come back and fades out of existence.
- You must use the power of belief to trick the game into thinking it exists.
- However, the concept of believing also requires believing to believe into existence
Player[]
- Your character dies every plank time.
- Moving around leads to your computer crashing, this includes jumping.
IRL[]
- You die every planck time
Obstacles[]
I'M SORRY IF THESE ARE INACCURATE, I'M NOT GOOD AT C30 OBSTACLES.
"κ-x is the least number that is x-strong."
Spectrum/Obstacles | Baseline | Low | Mid | High | Peak |
---|---|---|---|---|---|
Wraparounds | κ-κ-...8 (κ- repeats for 10{288}10 times) studs | κ-κ-...9.33Qd (κ- repeats for {10, 10, 100} times) studs | κ-κ-196Dc (κ- repeats for 10 & 10 & 10 times) studs | κ-κ-...44OcDc (κ- repeats for Ω (Abs-Inf) times) studs | κ-κ-...7.9SxVn (κ- repeats for κ-96,099 times) studs |
Unclimbable Long Jump | κ-κ-...5 (κ- repeats for 10{236}10 times) studs | κ-κ-...846T (κ- repeats for {10, 7, 90} times) studs | κ-κ-...69No (κ- repeats for 10 & 10 & 6 times) studs | κ-κ-...999SpDc (κ- repeats for ω (Omega) times) studs | κ-κ-...2.1SxVn (κ- repeats for κ-42,881 times) studs |
Climbable Long Jump | κ-κ-...1,096 (κ- repeats for 10{412}10 times) studs | κ-κ-...71Qd (κ- repeats for {10, 10, 10, 100} times) studs | κ-κ-...1.3UnDc (κ- repeats for 10 & 10 & 36 times) studs | κ-κ-...316OcDc studs (κ- repeats for Ω33,333 times) | κ-κ-...22SxVn studs (κ- repeats for κ-346,119 times) |
Stick Out Wraparounds | κ-κ-...2 studs (κ- repeats for 10{199}10 times) studs | κ-κ-...646T studs (κ- repeats for {10, 5, 8} times) studs | κ-κ-...46No studs (κ- repeats for 10 & 8 & 4 times) studs | κ-κ-...719SpDc studs (κ- repeats for M times) studs | κ-κ-...972QnDc studs (κ- repeats for κ-23,481 times) studs |
Cylinder Wraparounds | κ-κ-...4 studs (κ- repeats for 10{208}10 times) studs | κ-κ-...744T studs (κ- repeats for {10, 10, 7} times) studs | κ-κ-...51No studs (κ- repeats for 10 & 9 & 6 times) studs | κ-κ-...907SpDc studs (κ- repeats for K times) studs | κ-κ-...1SxDc studs (κ- repeats for κ-30,912 times) studs |
Raised Wraparounds | κ-κ-...7 studs (κ- repeats for 10{269}10 times) studs raised by κ-κ-...3 studs (κ- repeats for 10{86}10 times) studs | κ-κ-...196T studs (κ- repeats for {10, 10, 7, 7} times) studs raised by κ-κ-...77B studs (κ- repeats for {10, 3} times) studs | κ-κ-...719Oc studs (κ- repeats for 10 & 10 & 6 times) studs raised by κ-κ-...88Qn studs (κ- repeats for 10 & 10 times) studs | κ-κ-...199Dc studs (κ- repeats for I times) studs raised by κ-κ-...87No studs (κ- repeats for K times) studs | κ-κ-...556QnDc studs (κ- repeats for κ-261,098 times) studs raised by κ-κ-...989QdDc studs (κ- repeats for κ-17,106 times) studs |
Fun fact: there's still more ya gotta do...
Extended Obstacles[]
Base[]
- Complete the entirety of
The Middleline, BUT, you must watch a replay of a bot do it. Shouldn't be too hard right? Well, all replays take quettasecond (31,709,791,983,764,586,504,312 years), and you must have a monitor with a refresh rate of quinquagintillion FPS. You must recreate the bot's movements exactly, frame for frame, every planck length must be on the exact pico-pixel the bot stepped on. IF you make the tiniest mistake (even if it's a WR), it will not matter. Your punishment is that it gets buffed by Ωx. X=stud jump (any range), so for example, high has 10,200 stud jumps so it gets buffed by Ω10,200. THEN, once you make that mistake, it sends you back to the start, now forced to watch the bot replay again, and recreating its exact movements even if it's buffed by 14 classes.
- Get flung 10{Ω}10 studs without anything flinging you.
- A simple Mega Fun Obby, but everything is constantly moving and spinning and gravity is randomized every 10-444 seconds, and you are constantly being flung by a spinner moving at a velocity of Ω{Ω, Ω, Ω}Ω
- Join a Natural Disaster Survival server, and assume that it K disaster power-ups. Then, manage to unanchor every single part, and get flung so far that you get flung back into this tower thing you're doing.
- Beat
Supreme-Null, but for every single jump, stud you walk, and obstacle you do, you lose all of your speed
Low[]
- Do a 10 stud jump, sound simple enough right? Wrong. Every 10-7,982,734,567,434,567,896,567,890th of a planck length, the jump EXPANS (get it?) by quattortrigintillion studs
- Do an
Easy difficulty tower, but it's quickly morphing into a buffed
Obelisk of Deletion Standards (CoDS) (
Transcendental Deletion obilesk)
- Somehow do a laugh clip in R(Boogol) on Xbox mid-air on a 1010100 speed spinning part
- You have a 1 in E??̸͓͌A̵̰̘͙̿̈́͝И̷͙͇̒?̵͖̦̘̉͆̌Ⴇ̵̻̪͗́̉͐͂Á̴͚̋͝⅃A̷̛ͅƧ̴̡̥̪͍̮̉͂̿?2̷͚̹͉͂̅?!̵͙͓̣̰͗!‼‼‼‼‼‼ - 1033 chance of doing this obstacle.
- Your choice! It could be an Indefinite class 1, or maybe an infinitesimal class 28.
Mid[]
- Count to Incoherently Ineffably Unarguably Unquestionably Incorrigibly Immutable Trans-transcendental Limit. You have a M second gap between each number you say.
- Survive the entirety of the backrooms (Levels -9,223,372,036,854,775,807 to 9,223,372,036,854,775,807) while beating
Eternified Partyness on an iPod Touch
- 11th Dimension? Nah, Beat the 12 dimension.
- Complete a pre-patch mid-air cylinder corner clip while being crushed, and you are 10{900}10 studs away from it
- Complete Deathrun but all the traps are already activated, and every single 1/(10-64)th of a stud is a trap, and every single trap is designed to IP ban you permanently
High[]
- Complete ToAST inside of ToA inside of ToM inside of ToH inside of ToKY inside of ToSP inside of ToIE inside of ToTS inside of TT inside of ToC inside of ToI inside of ToER inside of ToVH inside of ToRF inside of a shortened version of CoV inside of ToORANGE inside of ToDI inside of ToMS inside of a larger version of MEaTLoAF inside of CoTV inside of ToTRD inside of Exit inside of ToBLUE inside of ToRAINBOW inside of ToFD inside of ToPCaT inside of CT. You have to beat all of them at the same time. Oh yeah, and I forgot that everything is a falling platform. And also you're in the floating point with 4.63x10-98 FPS.
- Crack a I character code with no attempts, but there are more then 10 trillion different unique characters and you have planck time to do so.
- Squeeze into a 3.22x10-2,443,345 stud gap and somehow manage to clip through a wall 10134,875,984,375 studs away while pressing another button 1044,000 studs away in the other button at the same time.
- Beat a short
KLJY difficulty obby but from your perspective, everything looks like a sphere and you are inside a sphere and there's the otherworldly sphere warping the obstacles every 10-46 seconds to their favor and if you touch them you get sent back to a random difficulty in class 26, and also the otherworldly sphere is in the 4th dimension.
- Complete a maze that is constantly spinning in all axes at (Oblivion) speed, has no safe areas as everything is a FrickBrick, constantly being flung everywhere, and also doesn't even have a solution. You have to complete it before it gets completely destroyed as everything is unanchored.
Peak[]
- Beat TickoaTTwo: 44th dimensional edition. There is a FrickBrick bot at (Utter Oblivion) speed, but every time you make a move, the AI moves directly at you. Additionally, the AI knows every move you'll do.
- Beat
SourceCode in minecraft in roblox in minecraft in roblox in minecraft in roblox in minecraft in roblox (10100 more) in minecraft in roblox.
- have $ even though the number doesn't exist.
- Zeta null stud jump with no win pad. You cannot build yourself one either.
- Well for the final obstacle, I thought I'd make you suffer.
Prepare yourself, for the worst obstacle ever.
EXPAN^^^^^^^^^^^^^^^^EXPAN^^^^^^^^^^^^^^^^EXPAN^^^^^^^^^^^^^^^^^^ΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩΩ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ΩΩΩΩΩΩΩΩ^^^^^^^^^^^^^∞^^^^^^^^^^^^^^NAN(UNENDLICH)^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^EXPAN^^^EXPAN STUD UNCLIMBABLE WALKAROUND BUFFED BY TFN^^^^^^^^^^KLJY
Tower[]
- Probably all the DC Towers/Citadels/Great Citadels/Monolith/etc.
Probably all the DC obbies.
CFTP[]
After an unknown amount of time, you've beaten eviscerating. Look at you, seriously. You are almost at the end of JJT difficulties. 18 difficulties away from the end, Spinning Skull is next.
Trivia[]
- This caused the Non-N/A lock to end.
- This took inspiration from
Abjunctive.
- If you couldn't tell, this copied a bit of
Primal Babass.